Skip to content
Outhkeep - Focus RPGOuthkeepFOCUS RPG
A wanderer with a lantern crosses a forest at night.
A hooded wanderer with a lantern crosses a field at nightfall.

Focus on your task and take to the road.

Every minute of focus is 83 metres down the road.

The focus timer that turns into an RPG. While you study or work, you cross roads, fulfil contracts and make a name for yourself in your Guild.

HOW IT WORKS

Every task becomes a journey.

  1. A contract sealed with wax.

    Accept a contract

    Contracts reach your Guild every day, from people in the seven towns on the map. Each one is a trip, with a destination, a distance and a fee.

  2. Write your task and set off

    Say what you are really going to do and start the timer: 25 minutes a journey, or as long as you like. Every minute of focus is a stretch of road.

  3. A hooded elf wanderer with a backpack walks into a village at night.

    Reach your destination

    When you arrive, the contract is fulfilled: you get paid, gain prestige, and whoever asked trusts you more. And your task? It got done along the way.

The hand-drawn map of Outhkeep.Castro NegroRibadouroMonte CinzaLumieiraVila SerenaPedraverdeVilanova do Ermo

THE WORLD

Seven towns and the roads between them.

Every contract comes from someone who lives in these towns. The more you fulfil, the more they trust you, and with prestige, more important clients come looking for you.

Open Field

THE GUILDS

Four Guilds. Choose yours.

Each Guild has its craft, its leader and its clients. Join one and their contracts reach your hands, a new one each day.

Tap a symbol to meet its Guild.

A wanderer in a long coat, with a backpack and a lantern.A hooded wanderer seen from behind, with a lantern.

THE WANDERER

Who you are on the road.

Human or elf, skin tone, hairstyle and hair colour: you choose how you look. Along the way you wear cloaks and hats, and fill your backpack with what you find or buy.

With comfort, the road goes further.

Eat, rest, wear a cloak and drink infusions. At the workbench, the ingredients in your backpack become food and more.

THE CAST

Who knocks on the Guilds’ doors.

Barons, shepherdesses, bishops and merchants: every contract comes from someone with a name, a face and quirks of their own. Do what they ask and they come to trust you.

THE MERCHANT OF LUMIEIRA“Whatever travels these roads ends up crossing my counter.”

THE MERCHANTS

A merchant in every town.

Every town has its merchant, and caravans travel the roads. Buy what the trip calls for and sell what you found: the farther from where it came, the better it pays. Merchants also place orders of their own and pay in goods, silver or a recipe for your book.

TOOLS

Under the cloak, a real productivity app.

ON YOUR DEVICE

Carry the road in your pocket.

A wanderer with a lantern walks along the shore at nightfall.

Your next task is already a journey.

Choose what you need to do today and take the first step. Perhaps the road will reveal who you are.